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Framer motion github
Framer motion github







  1. #Framer motion github how to
  2. #Framer motion github code
  3. #Framer motion github plus

Finally, it’s also got easing ( both pre-defined and custom). Motion One animations are also fully responsive, and it supports SVGs and CSS transforms, transitions, and animations, in addition to some DSLs for making simple animations even simpler. Motion One simply provides an easy way of implementing this through its self-explanatory code. The reason it’s so performant despite its small size is that it’s built upon the Web Animations API, which is a native language that animates DOM elements. This post will give you a quick overview of Motion One’s features. You can add them to any element and control them with ease. Motion One is a new library that allows you to quickly and effortlessly add small-yet-amazingly-smooth, powerful animations to your website. I hope that my work will assist other developers who are experiencing the same difficulties that I am. I enjoy learning about new web technologies and working on projects. At that point, the y only changes to give the impression of the squish at the bottom of the bounce.Georgey V B Follow I'm a self-taught web developer from India. However, the width and height don’t actually change until the final key frame. This three-part bounce is created by animating the y, width, and height of the ball. The below array values are interpreted as a series of key frames by Framer Motion and will be animated in sequence. Framer Motion animations are super smooth.) (Choppiness with the animation is due to CodeSandbox overhead. Alternatively, you can give the illusion of consecutive animations, like below with this bouncy ball: You can stack animations and transitions to occur simultaneously.

#Framer motion github how to

The core of Framer Motion is two things: animate (the what to do) and transition (the how to do it). Framer-Motion Example: Animation Stacking With a Bouncy Ball

#Framer motion github code

The only way to get comfortable with a library is to code with it. The below examples build on the documentation modestly. Highly visual documentation for a visual library was a good move by Framer Motion. With that perspective, I thought the docs were overall really accessible. I like to keep in mind that no library has perfect documentation. I shouldn’t have to go to a third-party resource to find basic info about props for an API.

  • I did, however, find plenty about the different transitions from (with whom I have no relationship, I’m just calling out a great resource).
  • However, the yoyo property was nowhere to be found in the documentation (at least, I couldn’t find it). For example, one CodeSandbox had a yoyo property in the transition object.
  • Documentation seems to be missing on some of the accepted props.
  • The docs got into some technical aspects of animation performance with recommendations of which animations can be hardware accelerated - I was happily surprised to see this The Worst Parts of the Framer-Motion Docs.
  • I enjoyed the fact that examples and example code had more screen real estate than the textual definitions.

    framer motion github

  • In the center were the explanations for the declarative API.
  • This is exactly what a visual learner, like myself, needs.

    #Framer motion github plus

    There were copious amounts of examples on the right, plus code sandboxes.

    framer motion github

    The nav tree on the left was easy to search and not overwhelming.In my opinion, and for my very visual learning style, the docs quickly gave me a sense of confidence that I could accomplish basic animations with Framer Motion. A screenshot of the Framer Motion API docs









    Framer motion github